GetPlayerAnimationIndex
Description:
Function GetPlayerAnimationIndex returns the index of any running applied animations.
Function GetPlayerAnimationIndex was added in 0.3b and will not work in earlier versions! |
Parameters:
(playerid)
int | playerid | ID of the player to get the animation index of. |
Return Values:
0 if there is no animation applied.
Examples:
public OnPlayerUpdate(playerid) { if(GetPlayerAnimationIndex(playerid)) { new animlib[32]; new animname[32]; new msg[128]; GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32); format(msg, 128, "Running anim: %s %s", animlib, animname); SendClientMessage(playerid, 0xFFFFFFFF, msg); } return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetAnimationName: Get the animation library/name for the index.