SetPlayerWantedLevel

SetPlayerWantedLevel

Description:
Function SetPlayerWantedLevel set a player's wanted level (6 brown stars under HUD).


Parameters:
(playerid, level)
int playerid The ID of the player to set the wanted level of.
int level The wanted level to set for the player (0-6).


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The player specified does not exist.


Examples:
if(strcmp(cmdtext, "/turnuptheheat", true) == 0)
{
    SetPlayerWantedLevel(playerid, 6);
    SendClientMessage(playerid, 0xFF0000FF, "Wanted Level: 6");
    return 1;
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.