SetPlayerWantedLevel
Description:
Function SetPlayerWantedLevel set a player's wanted level (6 brown stars under HUD).
Parameters:
(playerid, level)
int | playerid | The ID of the player to set the wanted level of. |
int | level | The wanted level to set for the player (0-6). |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. The player specified does not exist.
Examples:
if(strcmp(cmdtext, "/turnuptheheat", true) == 0) { SetPlayerWantedLevel(playerid, 6); SendClientMessage(playerid, 0xFF0000FF, "Wanted Level: 6"); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerWantedLevel: Check a player's wanted level.
- PlayCrimeReportForPlayer: Play a crime report for a player.