GetPlayerWantedLevel
Description:
Function GetPlayerWantedLevel gets the wanted level of a player.
Parameters:
(playerid)
int | playerid | The ID of the player that you want to get the wanted level of. |
Return Values:
The player's wanted level.
Examples:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/getmywantedlevel", true) == 0) { // Gets the current wanted level, saves it in the variable wantedlevel //and then tells the player his wanted in a client message. new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid); new tmp[64]; format(tmp, sizeof(tmp), "Your current wanted level is: %i", wantedlevel); SendClientMessage(playerid, 0xFF0000FF, tmp); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerWantedLevel: Set a player's wanted level.
- PlayCrimeReportForPlayer: Play a crime report for a player.